Tangibles Worlds

Designer | Artist Stella Speziali
Year 2017

Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a “black box” interface, an alt-plysical universe to the VR experience, extending the immersion beyond visual and sound. Simultaneously, the project questions the perceptual correlation of what we perceive from the outside and the inside of VR and their mutual relationship.

“In a virtual reality experience, how to provide a more tangible VR experience? Is it possible to interact with the virtual universe in some other way rather than only employing (handling) the controllers provided?” –– Stella Speziali