AudioSight is a musical game on smartphone that has
the speci c feature of not using the screen. The game’s principle is based solely on the sound the user hears using headphones. The only interaction between the game and the player is the latter’s head movements.
The theme of sound in space, both real and virtual, is a topic that fascinates me – especially in the current context of democratisation of virtual reality, where our sensory perception switches between the virtual world and reality.